First attempt at ground fire.
Spherical emitter, tighter volume field for air/wind.
No texture settings applied.
fluid effects
20
May 10
20
May 10
Perlin vs Billow
Texture Types: Perlin Noise vs Billow
Billow looks so much nicer, but took too long to render when comapred to the quality of perlin. – looks like i’ll have to explore the perline settings. perhaps animating the texture origin over time?
20
May 10
Fire: 001
My first fluid effects fire.
perlin noise texture, animated magnitude – with noise expression
Feels way too fast, and the dark blobby parts don’t tend to move around the fuel. Most likely a noise texture placement issue.